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#nextcolony

10 Facts about the Battle module

NextColony

We’re working under high pressure on the NextColony Battle module and have already made very good progress. Today we give you a little insight into the module, so that you know what to expect on June 8th.

Okay, let’s go…

  • You have 21 battleships at your disposal. There are Corvette, Frigate, Destroyer, Cruiser, Battlecruiser, Carrier and Dreadnought each in three versions. The exact dates of the battleships will be published on June 8th.

  • The balancing of the Battle module is already largely completed and was implemented by @jarunik. We’re already testing the Battle module extensively with the Battle simulation.

  • You'll be able to trade battleships just like any other ship by using the deploy mission. The battleships you send will then be transferred to the target's fleet.

  • You will be able to send battleships to support your partners and alliance members by using the support mission. The battleships you’re sent out will then stay on the target planet, remain under your command, and in the event of an attack they support the attacked planet in battle.

  • In order to build the respective combat ship in the shipyard, you need the appropriate skill at level 20. We don't publish any concrete data yet but as much as can be revealed - that's the strength of the battleships in ascending order: Corvette, Frigate, Destroyer, Cruiser, Battlecruiser, Carrier and Dreadnought.

  • Dreadnought is the most powerful battleship currently available and will not be that easy to get. The cost of enhancing and building this ship will be very high. For alliances, it would, therefore, be advisable to have one settler specialize in this skill in order to be able to deliver this ship to the alliance. The same applies to traders.

  • It's quite possible that we'll be expanding the battleships later on. For example, the Explorer will get a faster Explorer II. There will also be a faster Transporter II, which will have considerably more storage capacity.

  • The battle is designed as rock paper scissors based on attack type and defense type: Lasers beat Shields, Bullets beat Armor and Rockets beat Structure.

  • There are 3 battleships variants: rocket, bullet and laser. Rocket ships: the standard ships are available for everyone by just skilling them to level 20. Bullet ships: you can buy the blueprint in the shop to build them. With the blueprint you can activate building of a new ship type in one planets shipyard. Laser ships: you can gain blueprints through playing. Blueprints are tradable digital collectibles.

  • Battle starts on June 8th.


Battle starts on June 8, 2019 20:00:00 UTC

***

Tell your friends, your family, your neighbors, and all your colleagues about the launch of the Battle module on June 8, 2019 20:00:00 UTC.

Join the official Discord server now.

Resteem to the moon.

Stay tuned. NextColony

Comments · 51

  • @yaser-saoudy(39)· 2675d

    come on, i'm very excited to play it <3

  • @aggamun(63)· 2676d

    Interesting feature! I can't wait to play with.

    Posted using Partiko Android

  • @clamon(54)· 2676d

    Very great news! I am getting excited!! 🥳😁

  • @fatimanizakat(42)· 2676d

    i think this game has got great future.

  • @azanali(44)· 2676d

    sounds great. excited for the battle module.

  • @momoriso(65)· 2677d

    I like your game, great game

  • @mmunited(67)· 2677d

    I want blueprint. What is the criteria to get free blue print.

  • @arcange(79)· 2678d

    Congratulations @nextcolony! Your post was mentioned in the Steem Hit Parade in the following categories:

    • Comments - Ranked 2 with 87 comments
    • Pending payout - Ranked 2 with $ 219,46
  • @svarogbg(55)· 2678d

    Now I don't understand can I get blueprint with playing or I must buy it from store ?

  • @goodguymate(52)· 2678d

    I am happy you are not rushing things too much. Battle system belongs to the core of a game like NextColony and it should be payed attention to. I am quite satisfied with the pace of improvement so far :)

    Posted using Partiko Android

  • @igster(63)· 2678d

    Compete against others in a fun interactive game similar to the famous Agar
    Win Steem dollars, honor and upvotes!
    Fair to everyone, only your skill matters!
    Do you have what it takes?

  • @orial.org(17)· 2678d

    Hello

    We want to cooperate with you👇

    → Graphic design creation - ✅ → Creating a site - ✅ → Support your site - ✅ → We have a lot of partners in Crypto! - ✅ → Any other services (please indicate in contacts) - ✅

    Regards, http://lilaxxx.com/

  • @edencourage(57)· 2678d

    This game is promising. A lot more interactive and needs the cooperation of alliance members to achieve goals.

  • @yuvrajuvsa(18)· 2678d

    tooo good

  • @sunvaar(38)· 2678d

    I do like your game, keep up the good work.

  • @drakoscliff(56)· 2678d

    @nextcolony Heya, Thanks for sharing info. Resteemed it so that more interested steemians can be in and M in too =) Eagerly waiting for it to get started... Thanks =) Keep updating us =)

    Posted using Partiko Android

  • @steem-gamers(41)· 2678d

    great news!

  • @pennsif(77)· 2678d

    This post has been included in the latest edition of The Steem News - a compilation of the key news stories on the Steem blockchain.

  • @ronel(61)· 2679d

    All my resources are red now, I can't enhance. Is there any possibility of playing this game for free?

  • @ronel(61)· 2679d

    Level 20 in all skills to get into the battle?

  • @edicted(83)· 2679d

    rocket, bullet and laser.

    Seems a little clunky.

    I would call the types of attacks explosive, projectile, and energy.

    That leaves you more open to expand the battle system.

    For example, if you wanted to incorporate Star Trek lingo you could have rockets and photon torpedos. Both would be explosive.

    You could have lasers and phasers, both would be energy.

    You could have cannons and railguns, both would be projectile.

    you could even have explosive ammo that would be both projectile and explosive.

    Just a thought.

  • @kimjonson(45)· 2679d

    this looks great. i am definitely going to try this.

  • @maxer27(68)· 2679d

    It is tremendous news! resteem

  • @mike25(55)· 2679d

    Wowww, amazing... can t wait to the see the launch of the battle. :) @nextcolony

  • @shafquatabbasi(47)· 2679d

    Nice update, this will definitely help nextcolony to grow in the coming days.

    Posted using Partiko Android

  • @sannakhaan(47)· 2679d

    The module looks good, thank you team nextcolony.

    Posted using Partiko Android

  • @mrnazrul(53)· 2679d

    The news of Battle Module will be very happy to everyone, there is no doubt in it. Everyone will be waiting in advance for the scheduled time. That day will satisfy curiosity. Your post will be analyzed by a new post. Your coordinated effort can be blown out in the corner

  • @nazishaslam(48)· 2679d

    Registered, going to play from now onwards.

    Posted using Partiko Android

  • @ramizmurtaza(52)· 2679d

    Wow, i am getting excited for this game.

    Posted using Partiko Android

  • @lordbutterfly(80)· 2679d

    Will you consider adding planetary defenses?

  • @abrockman(77)· 2679d

    More exciting development… Delta Clan is ready

  • @numpypython(68)· 2679d

    Level 20? Better start building up those skills then :)

  • @animus(54)· 2679d

    🤓

    Posted using Partiko Android

  • @karlaalcala(5)· 2679d

    Hello, dear nextcolony. My name is Karla Alcala. I have been reading your post, and I must say that I enjoy them very much. I also upvote them all the time because I want you to succeed and excel in this community. I hope you do not mind becoming my follower and help me to improve with your comments.

  • @dragonblades(63)· 2679d

    I can't wait for June to come. I hope we get more info about battle system when we get closer to battle module release date. I am already upgrading all my skills and buildings to be ready.

  • @jhonny1(45)· 2679d

    I am lvl 4 but i hope i will grow fast enough to be lvl 20 for 8 th June ^^.

  • @boomerang(53)· 2679d

    This post has received a 53.85 % upvote from @boomerang.

  • @doctor-cog-diss(55)· 2679d

    Sounds exciting so far! I'm looking forward to details on how a battle actually works.

    Posted using Partiko Android

  • @battlegames(64)· 2679d

    Thanks for the addition info on the Battle Module, looking forward to seeing how this unfolds next month. Best of luck with the development and testing :)

  • @infidel1258(69)· 2679d

    Sounds amazing and I am VERY excited.

    Posted using Partiko Android

  • @cehu(47)· 2679d

    Can't wait !!!!

    Posted using Partiko Android

  • @powernap(53)· 2679d

    Let's get ready to rumbble!!!!

  • @moon32walker(72)· 2679d

    I'd like to keep some of my Steem. FFS!

  • @usdone(57)· 2679d

    Very informative post. I was wondering why there are so many ship types. Now it is clear to me. Thnx

  • @sarmaticus(62)· 2679d

    "sellable ships" what dose this mean? Only sellable ships will have "deploy" mission?

    Posted using Partiko Android

  • @ilcreativo(46)· 2679d

    Thank for the info @nextcolony, and now i work for explorer lv20 ahahah

  • @jexus77(57)· 2679d

    Greetings @nextcolony I'm starting I hope to catch up very soon, thanks ...

  • @art-universe(69)· 2679d

    Wow Oli, GREAT post!!! Happy to see, that you implemented the blueprints. Hope to see the crafting lab too in the future.

    Are the blueprints just buyable via STEEM or maybe also via Resources and Research Skills??

  • @zarlon(39)· 2679d

    Thank you for the latest on the Battle module. Looking forward to it.

  • @ustazkarim(60)· 2679d

    this fact makes us excited to continue here

  • @apshamilton(73)· 2679d

    Why is combat so simplistic? Is that a blockchain limitation?

    Posted using Partiko iOS