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[RetroGaming] I Have a New Weapon: the Magic Hammer! πŸ”¨ | The Legend of Zelda: A Link to the Past (SNES)

Zelda 31.jpg


**My 3Speaking Today**

  Hey, what's up, players! For today I only bring good things regarding my adventure in Zelda: A Link to the Past, but before as it is already a custom here on my 3Speak channel, allow me to wish you an excellent day and express to you my gratitude for your attention. Pals, today I achieved something truly important above all when it came to defeating enemies that were so annoying for me to defeat up to the moment like for example the so-called β€˜Terrorpins’ who are those sort of turtles with an apparent invulnerability to the physical damage of my other weapons like the Master Sword, it turns out that thanks to this new weapon like the Magic Hammer, it turns out relatively easy to manage to take them down, and it is that it is important to remember how each time one of these Terrorpins managed to reach me, it managed to snatch from me up to a total of 3 hearts from my health bar with a single blow, but now that I have the magic hammer, then I can destroy them in just two blows. On the other hand, we also achieved important advances on the way to the encounter with the boss of this dungeon known as the Palace of Darkness, and besides it is also necessary that I highlight the fact that the magic hammer is not just one more weapon in Link's arsenal, but it also turns out to be an important tool to pave the way towards the main objective which is to recover Princess Zelda.


πŸš€ Gameplay HighLights πŸ”Ά

  • A Very Powerful Weapon-Tool. The truth is that the magic hammer turns out to be one of the most powerful items of the game, and this is due to its versatility since you can use it both as a weapon as well as a tool, and the latter I say because thanks to this tool we can eliminate or crush the wooden stakes into the ground and thus zones of the map or dungeon can be unlocked which before having the magic hammer was impossible. On the other hand, also as a weapon it manages to widen a lot the number of movements or strategies to use when combatting.

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The Mighty Magic Hammer! πŸ”¨


  • Using the Statues. In these dungeons it is necessary to be very attentive to each statue that lies in the place due to the fact that some of these statues turn out to be movable and can serve to activate certain buttons or switches on the ground and thus manage to unlock some gates that generally lead us to the room where some important enemy of the dungeon is found.

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These Statues are key.


  • The Importance of the Magic Lamp. Well, due to the very low visibility that we have in the chambers of the lower levels of the dungeon, the magic lamp becomes vital to be able to overcome the darkness and thus avoid taking damage from the very numerous enemies that are found in these levels. Therefore, it is important to have Link's mana bar very well checked, since as we know this lamp tends to depend on our green mana bar.

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The Magic Lamp in Action.



  Finally, I am pleased to leave up to here today's Zelda gameplay post, but I say goodbye in a very happy mood for the important advances achieved today in such a long but enchanting adventure in Zelda: A Link to the Past for the Super Nintendo. Thank you very much as always for your support to my 3Speak channel, friends. πŸ€— πŸ™Œ ♦

--paultactico2.


Some technical details:

1. Video game: Zelda: A Link to the Past (SNES) (USA ROM version) 2. Genre: Action / Adventure + RPG 3. Emulator used: Snes9x (Windows x64) 4. Video capture software: Fraps 5. Edited and rendered: Capcut (Professional Edition x64) 6. Emulator (Snes9x) - Video Setup:

  • Output Method: Opengl;
  • Bilinear Filter: On;
  • Aspect Ratio: 4:3;
  • Vsync: On;
  • Frame Skip: Auto;
  • Filter: hq3x (for HD textures).

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You can Follow me as: @paultactico2



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