
It is really upsetting that so much money is spent by the publisher of a successful game against me. Two years ago, Star Wars: Battlefront and DICE, who could not give the players what they wanted, had listened to their players as spectacularly as the last patch, and eventually created a great player absence. Now there is no one in this community. You ask why? Because of a company called EA. It's the company that ruins everything you throw your hand at, the biggest loss in the world of games. A publisher who closes a 20-year game developer when he is not making money. The reason for waiting for writing the review is to see how EA would react to such rebellion and even death threats to game developers. What happened? EA and DICE today announced that they have closed all payments in the game.
Star Wars: Battlefront 2 review

This was a spectacular game and cost DICE, which hurt the fans' confidence in themselves. Star Wars: While Battlefront II may have been one of the most successful FPS games of the year, it was in the shadow of micro-payment debates. However, I will write an examination of the micro-payments in an objective way by putting an edge. Because this game is not about 50-60. First, let's talk about story mode. Like a classic Battlefield series, there is a superficial story that prepares you for multiplayer mode. Star Wars Episode VI: Return of the Jedi and Star Wars Episode VII: The Force Awakens We are playing with Iden Versio, leader of Inferno Squad, the most elite unit of the Empire. The best part of the story mode, I think, is the variety of characters. We play Luke Skywalker to Han Solo with most characters. In the meantime they show us how you found Luke's first Jedi Temple after Return of the Jedi. In short, the game has a scenario prepared to fill the gaps between them.