
[How important is DB?] Dragon Ball, one of the most popular brands of our generation. A series/comic that has inspired people in various aspects of life for years. I have heard many times (both from ordinary people, athletes - both very famous and lesser known) that Goku and Kuririn did not complain when they delivered milk every day with Muten Roshi. The value of this brand is estimated at 23, 24 billion dollars. The first transformation in Ssj1, which made all viewers' heads burst while watching. I do not want to overuse this comparison, but once with a friend we compared this moment to the premiere of Doom 1. I will add that my friend is not a fan of both titles, he even does not like them - he prefers more ambitious battle shounen and a different genre of games. In our opinion, it will be very, VERY difficult to repeat this phenomenon. Several factors contributed to the success of DB and Doom - to mention one of them, something like 1 episode per day/week. In Poland's reality - 2, 3 episodes a day on RTL7. In the case of Doom, it was limited access to information, which built an aura of mystery around the game.

The impact of this transformation on pop culture and ourselves was enormous. Apart from emotional and nostalgic memories, or admiration for this scene (direction, atmosphere, Goku's authentic anger, outstanding voice acting, use of popular sounds at the time <I don't know what to call it - it's the same in Stranger Things>), thanks to this scene we got the Golden Sonic, who we saw in Sonic the Hedgehog 2 and 3. And with it, a lot of other references in various media ALL OVER THE WORLD. When I was a teenager and was just learning about pop culture and anime through various media (mainly newspapers created by nerds like me), I saw a lot of different examples that I don't remember today. Exactly the same as in the case of Doom or the Rocky movie series - Sly could shake Goku's hand.
[My approach to DB] Over the years, my approach to this brand has changed many times. As I learned about new titles, I had a richer base of comparison. This allowed me to see what DB does better and what it does worse compared to other anime. Then I learned about the production cycle at WSJ, I got to know the Japanese approach to creating content. Especially in the case of popular brands - in short: "We can make the worst crap, these pigs... Sorry, customers will buy anything." I got to know and understand Akira Toriyama's strengths and weaknesses as an author. I could go on, but I will elaborate on this on another occasion.

I changed my approach to individual series in the same way. Initially, I was delighted with DBZ, like most teenagers. Same with DBGT XD. Years later, when DBS started coming out, I refreshed my memory about DB and DBZ. I appreciated the first series years later. As a child, I didn't like it. I started to like it from the moment I met Tienshinhan and Chiaotsu. You can see that Toriyama feels best in this style. A bit of fighting, a bit of various humor, a bit of intelligent dialogue (Roshi and Tien's plot is gold!), a bit of good plot twists, a bit of brutality. Anime is very underrated in retrospect. The Z series has its ups and downs, but you can see, despite a few mistakes, that Toriyama has an idea for it and consistently implements it. Yes, I know, it's largely due to the editors, but let's not ruin the narrative. Later arcs sometimes rose above the level of Saiyan Invasion and the Namek saga - Mr. Satan in the Buu saga is a gem! Some stages of Androids, Cyborgs and Cell were better than Namek! Akira sometimes surprised with creativity, but it was clear that he was getting more and more tired of creating subsequent chapters. I ignored GT, because apart from the beginning, the saga with Baby and a few good ideas in the second half of the anime, it is a weak series. Until Daima premiered, I considered it the worst. I like Super much more, which I consider the best DB series in terms of animation (if someone protests, watch the whole DBZ again and you'll agree with me). Well, at least from a certain point, because arcs 1 and 2 are a disgrace. For comparison - in DBZ, only the Buu saga looked really good. The plot is a bit worse than in Z, but it's not a tragedy. However, this is the strength of one creator. Either way, I can say something good about each of them. Even about Daima, which for several weeks I have considered the worst series in the history of Dragon Ball.

[Introduction to DBD] When the Daima series was announced, I was happy. The 40th anniversary of the brand, a short series created on the side, so it won't have the problems of DBZ or DBS. The thing is, due to the number of episodes, the short time to complete the task, the tight schedule, it was impossible to work out everything. Something for something - people want to watch long series, so they have to come to terms with it. The same with fillers, which are IMO less bad than dragging it out by force. Only here we are talking about a short series that shouldn't have this problem. Because it won't? Right? Right?! I understand various things, but even in this respect does it have to be that bad? Even though I criticize DBD now, I was really looking forward to it and for a dozen or so episodes I defended it in various ways. Sometimes by force, because I was deluding myself that the finale would be successful. And it was, partly. At some point I stopped watching the episodes the day after the premiere so as not to get angry.

I don't complain about the childish atmosphere, like my buddies, friends and many internet users. I understand their attitude. Then I point out that DB has always been like that. It was even more of a comedy and adventure series than a fighting game. Sure, just like them I love complaining about DB, but usually for different reasons. I'll skip the exact plot, because not only is it simple, but the creators also don't pay attention to internal coherence. I didn't do any deeper analyses, because these don't make sense due to the differences in the number of episodes, but I put forward the thesis that even the criticized DBS is more coherent than DBD. If it weren't for other flaws, I would probably ignore the excessive childishness. DB is a series for young teenagers that is focused on fighting, so I won't have the same requirements for it as I do for OP or HxH.

The problem starts when I increasingly say to myself: "Hey, DBGT wasn't THAT BAD. It could have been worse..." Additionally, as I was writing these words, an interview with Akio Iyoku (one of the most important people when it comes to the DB brand) appeared. He revealed in it that they started working on this anime 6 years ago. For comparison - DBS Broly premiered on December 18, 2018. In the same interview, he also said that they created episodes from the audio-visual side without a ready plot... Well, that explains all my criticism and dislike of this anime and confirms my suspicions about the main sin of this series. So we go back to the moment before I heard about it. I'm not kidding, it was today - my favorite creator of DB materials posted this interview along with his commentary on YT. DBD has a lot of problems. I'll start with the most visible ones, smoothly moving on to the next ones. I invite you to the review of the new series!
[My Problems with Daima] Son Goku and the others defeated Majin Buu. Peace reigned on Earth again. Goku and Vegeta were training during Trunks' birthday. At the same time, King Gomah, Dabura's son, the new demon king, was watching them. Shin's sister convinced him that the Earthlings were a threat to him. So he decided to kidnap the young Earth God, which caused the Earth's dragon balls to lose their power. In the process, he turned our heroes into children. Now they had to go to the Demon Kingdom to save Dende. I'm not a fan of this kind of plot, but like I said, if the anime is good, well thought out, and internally consistent, I can overlook a lot of things. "Story is the Queen," to quote Andrzej Sapkowski.

And right now I can tell you how to eliminate many of DBD's flaws with one simple trick, even without major interference in the plot. The idea is not mine. At first I wasn't convinced, but after a few weeks I changed my mind - it would be enough to make a movie out of it. DBS: Super Hero and Broly lasted an hour and 40 minutes. Even let them last 2 hours - 1h 40 min will be the "meat", and the remaining 20 minutes the opening and the closing credits. That's enough time for 6 episodes lasting 20 minutes. It may not seem like much, but there are so many unnecessary things in the series that it could be easily shortened by half. So we wouldn't have 20 episodes, but 10. If we shortened a few plots with unnecessary issues and threw out 1 or 2, I would probably fit this series in an hour and 40 minutes without a problem. With one simple trick we turn the big flaws of a TV series into things that can be ignored. As my friend Paweł, with whom I talked for many hours about Battle-shounen and other anime, said - "It's hard to blame the creators for things they didn't plan."
What did Piccolo do in this anime? Absolutely nothing. He didn't have a fight, he forgot the Namekian language, even though he knows how to use it (and even if he did, he has Nail and his other half inside him). The opportunity to interact with Neva or react to the planet of his ancestors was completely wasted. This scene was already in DBZ and in my opinion it came out better. Gomah was established at the beginning as a strong demon that we shouldn't underestimate. Oh, it's a shame the series didn't show this at any point. The worst antagonist in the history of this brand. Pilaf is a really interesting creation compared to him. We owe Bulma one of the best gags in the history of DB, and consequently, numerous memes, so I can forgive her. What did Degesu do? Even less. A completely unnecessary character who did nothing. Arinsu supposedly did something, but at the end her actions were forced by the script, not being a consequence of her previous actions. Gloria? I really like this character for his design, voice (Meruem forever in my heart, the best version of Cell <3), but he could have brought so much more to this series. And what about his intrigue with Arinsu? What did Panzy do? Nothing but copying Bulma and the heroine from Sandland? Aha. How on earth did Panza's father get rid of the collar? Why don't the heroes fly, even though they can? Aha, because the script wanted it that way. It's a shame that the creators, having total freedom to create the presented world and being able to justify everything, did such a poor job.

All of these mistakes could be fixed, all it would take is to check the script. There's nothing wrong with making some mistakes while writing the initial script. Everyone makes them, here are two examples - Eiichiro Oda and Brandon Sanderson. I'm not familiar with this writer's work, but I've heard things from people who know about writing. Mr. Brandon has an army of beta testers who do this for him. Three people are more than enough - a writer, an editor, and someone responsible for copyediting. Sometimes this means reading the script several times. Sometimes one sentence we added later can negatively affect the earlier and later pages of the script. At most, there may be a problem with the final or key scenes, which require more work (which is why they are often created before the script is finished - it's the same in American films). But if the rest is polished, then it can be forgiven.
This is not the only problem with the script. DBD is completely unthought-out in terms of structure. With each subsequent episode, it becomes increasingly clear that Toriyama gave material for about 10 episodes, and Toei thoughtlessly stretched it to 20 episodes. Or maybe he wrote a modest script for most of the episodes. As a result, half of DBD, if not more, are fillers that contribute absolutely nothing. The action moves too slowly when it should go faster and rushes at breakneck speed in places that require slowing down the pace. Episodes that are not critical to the script, but could serve to enrich it, e.g. through world building or throwing in fan service elements, use this in a minimalist way. It simply wastes time, which was later missing for those successful elements that brought me joy.

If they made 2,3 100% fillers, in which the creators could have fun and let's say 3,4 half-fillers developing the most interesting threads, I think the fans wouldn't complain. These least important episodes can be given to learning scriptwriters, directors, animators etc. so they can polish their skills. After all, they have to practice in "war conditions" somewhere. A simple example, the planet Namek. During the fight with Frieza, Piccolo reacted symbolically because he didn't have time. Now was the best opportunity to catch up! If they didn't have an idea, they had to ask the appropriate Toei employees. After all, at the turn of the decades, a dozen or so, if not more, books were released that developed the lore and received official permission from the publisher. In the worst case, they could take 2,3 motifs from such textbooks and make a comedy episode. Just like you do beach episodes in Bleach, Hajime no Ippo or other anime. The third world was also begging for some interactions with demons similar to Piccolo Daimao's monsters. In the second world, they could have done some filler story involving three of "our" Gurindians. Their trees died, but since Shin was reminiscing about the past, why didn't they add that? It would have developed their relationship, we could have seen what they were like in the past. I don't understand why they didn't make it a 15 episode series. Toriyama's material (the one I rate as good or better) I estimate for 7 episodes without long episodes. Maybe 5. They would have mixed those, let's say 6 episodes with 9 filler. The series would have only benefited from that. There's way too much rice in this dinner and too little meat and vegetables.

Instead, we got meaningless plots that were characterized by lazy scriptwriting. And ships that broke down all the time. All these scenes should have been thrown out or cut in favor of more important ones during one of the first script revisions. Because what did they tell us about the characters? Did they at least remind us of important information? Did they contribute to the development of the series in any way? No. The plot, apart from a few moments, is written in a terrible way. I don't know what the standards are in the Polish film school, but I don't think it was assessed favorably. And if you take into account the knowledge of the universe, it's downright terrible! They forgot (apart from the scene that was supposed to be a joke) about Instant Transmission. It's not a mistake that they didn't take Kibito. Not only Kai Kai can do it, Shin can do it too, despite what some DB fans say.
As for retcons, well... First I'll say what I think about them. My opinion applies to every medium - games, series, movies, books. Not all of them are necessary, but many are. Why? Because in the 80s and 90s, stories were told differently. Does that mean that films etc. were made in the past with an unfinished, incomplete plot? None of that. The style of storytelling has simply changed, we have more general knowledge, we know better what we don't know, a new generation of creators has grown up who want to add something new from themselves, and as a result, the changes go even further. Sometimes retcons are needed to supplement the plot with elements that were clearly missing. Or an additional emotional impulse is needed when a scene was unsuccessful. Generally, a good retcon is one that supplements old information, but does not completely negate it. I consider some retcons in DBD good, others bad. I will not rate others yet, because I would have to refresh the entire DB. I certainly do not mind the idea of Marva. Buu's new origin doesn't conflict with the previous series' version, but only complements it. The same goes for the Dragon Balls from the Demon world vs. the Super Dragon Balls from Zarama. Both can be originals in their own worlds. I'm not giving it a plus because it's not unequivocally good.

If only the inconsistency were the only problem... The series contradicts itself in several places or lacks consistency. Why didn't Gomah do anything about Neva, even though he treated him with superiority at the beginning and could rather afford it (at least that's what was suggested / that's how I understood it)? Why did King Kadan lose his collar when he appeared in world 1? Why, if world 1 and 3 have a king, why doesn't the other one? Sure, they could have ignored that, but it was enough to give one sentence of explanation. More than once, not twice, the writers quite cleverly explained various "problems" that they pointed out to fans of different universes. Power levels are another mistake. While I could have turned a blind eye to it at the beginning, because in most of these scenes were irrelevant, in the final fight, this mistake was screaming at us. Nevertheless, some of the earlier scenes hurt - Goku who is still too powerful, Vegeta who is still too weak. I can, however, praise the world of Demons for the fact that its inhabitants are noticeably stronger than the Earthlings, but... Well, there is one problem XD. True, they are not the same demons as King Piccolo's saga (even though they look the same), but how on earth did Piccolo Daimao have such weak monsters that even Yajirobei defeated? But okay, I will not nitpick about such details.

Since I criticized DBD for its almost zero use of lore (new information is important, but nothing comes of it in most cases at this point) and other things, it's time for some praise. Ironically, DBD's greatest strengths are the characters whose main characteristic is that they were invented as a joke. I'm surprised there were so few conversations between Bulma, Vegeta, and Hybis. These were universally praised gags that were in the spirit of Toriyama's jokes, while also being genuinely funny. And they weren't repetitive, like Goku's jokes about eating and pooping. I can praise Duu and Kuu even more, who were ridiculed at the beginning (by me too) and are praised by the end. Toriyama forgot most of the things from his comic, but he used Majin Buu's traits quite well. He has an incredible ability to adapt, despite his ridiculous appearance, he can be menacing and scary, and he's not a complete idiot like Gluttony from FMA. I mean, he is, but his brain is used a bit more. Watching the duo of brothers, I remembered how I praised Buu during the DBZ rewatch a decade ago. It still bothers me that he's the final opponent, but I'm not mad anymore. Buu is not as simple as I thought, and his abilities are not limited to super-regeneration. It was also a really nice touch that they put a little more effort into choreographing their fights. Attacking with their own ass like Bo'Rai'Cho in Mortal Kombat or modifying their body.

[Fights and animation] Since the review is already long, I will mention 3 fights. In general, the advantage of DBD is that the series looks really nice. I said it a dozen or so episodes ago and repeated it a few weeks ago. DBD is the most beautiful series in the history of this brand. Sure, there are worse moments, but they are not the same weak parts as in DBZ, GT or DBS. I will not say that the ugliest episode of DBD is better animated and drawn than the best episode of DBZ, DBS because that would be a lie. I think that the weakest episode of DBD in terms of animation is at the level of a good episode of the above series.
You can see that the most attention was paid to the first fight with Tamagami. It is a pity that the subsequent ones were much poorer than this one. I am not talking about the animation, although in its case it is also true (I mean, it was more demanding in terms of choreography and animation than the fight with 2 Tamagami). I mean the environment and the mood. If you've played Tsushima or are familiar with the atmosphere of Japanese duels from Akira Kurosawa's films, you've probably noticed the same thing I did. Similar frames from the aforementioned game and films. A characteristic tree resembling a Sakura cherry tree, studying the opponent, generally building the mood before the duel.

There was originally a paragraph here where I criticized Vegeta vs Tamagami 2, but I decided to delete it. Why? Because despite my criticism of the finale, Vegeta gave me a lot of joy beating Gomah in his ugly face. I still think the fight with Tamagami 2 could have been better, but it could also have been worse. It was nicely animated, I felt the strength and speed characteristic of Ssj3.
[Final battle] The final fight is an embarrassment and a mockery of the fans. Or to put it more professionally, it was a total standard. The bare minimum to consider it a "properly" done job. While it is acceptable in "regular", physical work, it is not when creating art. Or rather - I can forgive a poor studio or a novice creator who had a good idea, but got into too deep water and failed to deliver the promised effect. The game creators can at least provide free DLC, a big patch or something like that. Anime, series, film, music, picture does not offer something like that. Toei Animation is not poor and they are not a studio like David Animation, which before adapting season 1 and 2 of Jojo's Bizzare Adventure, made only 3 short anime of 11 or 12 episodes and one long one of 27 episodes (I do not count Level E, because it is a co-production with Pierrot).

Ok, I'll go along with Toei, ignoring the fact that Gomah didn't show anything until the final fight. Why didn't he show any spells? After all, it was said that he was a powerful demon that shouldn't be underestimated. I don't count what he showed, because it's clear that the creators came up with it for current needs. They limited themselves to repeating the motif from Cell Max - the entire party fights against one giant. It would be good if the series was consistent from the beginning. Before the premiere of the movie, I criticized such an idea for the fight with Cell. During the screening, I realized that it was a sensible approach. The script was filled with more important things and we basically didn't need the final battle. In DBD there was a lot of space to expand Gomah, which Toei Animation wasted. Ok, the fight looks nice, the animation is fluid and everything, but that's the only thing I can praise it for.
Yes, animation, choreography, 1st and 2nd round Gomah vs the rest - looks really nice despite numerous plot flaws. The level of the best HxH episodes, the level of good FMA:B episodes. In a few moments I was simply delighted. Duu inspired by Goku, that's real gold! If only Gomah wasn't a cheap version of Pilaf... If only this series was tonally consistent. If only they presented his growing power level better. Oh, I haven't said that yet! Some people complained that Gomah is too strong thanks to the 3rd eye, or that one moment he is weak, and then his power overwhelms our heroes. I will refer to Granola from DBS. He also got a super power for free and, like Gomah, he learned it. Only, unlike the Great Demon, Granola's storyline was written consistently. But even Gomah's could be defended, at least initially (because then there were too many moments when first Gomah was weak, and a moment later he crushed his enemies) - he was a shorty his whole life, so I don't know what it means to be strong and can act like a clown. If you have never been small or weak, you don't know this perspective. And this also has to be learned, no one except Frieza was born strong. Just like Frieza had to learn hard work.

Ssj4... While I could try to defend him after Neva gave him a gift, Goku's transformation an episode later ruined it all. I would even forgive the lack of a proper build-up if they had stopped at Neva. Honestly? It's actually even better that it's a temporary power boost, like Zombie Luffy in Thriller Bark. At least we have a reasonable reason why he doesn't appear later. The lack of a proper build-up before reaching this form doesn't bother me. True, it would be better if there was, but compared to the other mistakes, this bothers me the least. What annoys me more is that I don't feel any emotions watching this finale. Even Bleach TYBW, which I don't like due to its numerous plot errors, managed to get more emotions out of me. To sum up, the finale - although it's spectacular and polished, it also highlights all the worst flaws of DBD. Lack of a plan for the entire series, excessive ignoring of the previous series (numerous mistakes), tonal inconsistency (are we going for a comedy or a slightly more serious story? If anything, it can be reconciled, Toriyama has already shown it several times.). It's a pity, because the choreography and team-ups are so interesting that if it was done well, I would be jumping for joy like a monkey now. Out of politeness, I will ignore the fact that Goku developed Ssj3 for several years, working like an ox in heaven, and achieved Ssj4 after a month, maybe two.

I'll admit, I assumed the worst, so I wrote part of the review about the finale before watching episode 19. As it turned out at the end, it was the right decision, because Toei shit themselves at the very end, ruining a great episode. I didn't believe that Vegeta would get a good fight. I assumed that the duel with Tamagami was the maximum he would get, and he got a really satisfying 1vs1 fight. I have some minor complaints about it, but I'm not going to complain, it would be unfair of me. The choreography is not as refined as in the movie with Broly, but you can see the differences between Goku and Vegeta. The prince deals more brutal blows and he's not joking. Oh, right, joking. When Bulma said that she has her own ways of handling Vegeta, I knew what was coming. Despite that, I was surprised. The scene made us laugh a lot, especially me, I cried with laughter. Vegeta, all the male inhabitants of planet Earth agree with you. As they say, what runs in the family, lives on, and Bulma's mother... I'll put it mildly, hit on every handsome man that was brought to the Briefs' house. In a very suggestive and unambiguous way.
Even though the series moved me emotionally (my partner, who watched with me/was at home during 70% of the episodes, can confirm this) and I was happy like a child while watching it, I'm sorry, but I can't rate it positively. Toei won't make my perception of this series change in two or even three episodes. Yes, the episodes gave me pure, primal joy. Even the Glorio and Arinsu storyline was a bit satisfying (I still rate it badly, but at least it wasn't terrible or bad like most DBD storylines), but when I just remember how much time and opportunities were wasted, most of that joy evaporates. When I watched episode 19, I was delighted. 18 gave me a lot of joy, but it was clearly weaker. Lots of fanservice (numerous references to iconic scenes from DB, DBZ, DBS, Kaioken's voice), beautiful scenes at the level of THE BEST EPISODES OF FMA: Brotherhood. No, sorry, episode 19 is a fucking BANGER for almost the entire runtime. Game creators got a lot of content to use for the next decade. Right before the tragedy I said to Asia: "Well, that was a beautiful episode, I'm happy like little Tom watching DB." Suddenly something terrible happened. Goku after a wonderful transformation, turned into an adult Ssj4. My smile disappeared in a moment, and I repeated several times: "Oh fuck. You were SO close to ending this episode on a high note! SO MUCH! You had to shit yourself at the end and ruin everything!"

[Summary] I'll limit myself to summarizing my opinion on two issues. "DBD compared to other anime" and "DBD compared to other series". How does the evaluation of DBD vs other DB series differ from comparing 20 episodes of Daima with other arcs? It's simple. As an entire anime, I think GT is better, despite having worse arcs. Because it has fewer mistakes and flaws and more advantages.
I'll start by summarizing my review. In the category of "Best / Worst DB series", I rate DBD 3.5/10. DB is still the best adventure series with fighting elements, while GT, Super and Daima (all 3 were advertised as a "mix of DB and DBZ") only try to match it. Although I like DB a lot, I prefer fighting games to adventure series. I still maintain the opinion that DBS is the best DB series in terms of animation (the first half is indeed stinking carrion, but it gets better later on, especially from Z). Plot-wise it's worse than the Saiyan, Namek, Freezere, Android, Cyborg arcs. The Buu arc is worse than anything in DBS in terms of plot, in my opinion. It had some strong points, but it was needlessly dragged out + they made Gohan a total idiot and an even bigger arrogant idiot. The worst series so far was GT, but from now on it's taken by Daima. I'd place them like this: DBZ >= DBS > DB >> GT > Daima.
= means - equal or better, >> clearly better, > better.

When it comes to assessing DBD as an anime... In this case, the assessment will be approximate, because DB is one of the most important anime in my life and I can't reject it. I can't recommend it to people who don't like unpolished or unambitious titles. Unless they're looking for a mindless production to relax after work - apart from the terrible middle of the anime, the beginning and end of DBD fulfill this task perfectly. If someone only looks at the drawing, animation and fights, then apart from the fights we have simple designs, and the beautiful animation is not that beautiful when the important episodes end. It's nice, but not enough for a non-DB fan to want to experience it. I think that in this matter, a rating of 5 or 7 out of 10 (depending on your needs) will be adequate.
Pros:
- A few nice episodes.
- Generally nice animation. There were worse moments, but overall it looked good.
- I like the opening.
- Hybis was the only character who was consistently led from beginning to end. This is Comic Relief though, a clown who is supposed to amuse us and relieve the tension.
- The finale was MEGA nice visually.
Disadvantages:
- Totally wasted potential visible in every aspect of the series.
- Excessive fillers, fillers, poor script writing.
- Total failure to use the lore possibilities or absolute minimalism in this matter.
- Most of these novelties have no significance for the development of lore, in my opinion. Why? Because they are even more inconsistent than in the other series.
- Failure to use the potential of the characters.
- Internal inconsistency.
- Boring.
- The series could have been shortened by at least half without any losses.
- Several mistakes compared to DBZ.
- The series is for no one. It is neither a good fighting game nor an adventure series. In DBS we had both.
- Ssj4.
Link to the interview: Original -> https://mantan-web.jp/article/20250210dog00m200064000c.html
Translation 1. I put it first because Herms has more credibility. -> https://x.com/Herms98/status/1889111957615305089
Translation 2 -> https://x.com/Venixys/status/1889088937165267149