Anticipation is high, because the game industry itself has proven that games that focus on the Rambo class action side have a chance to succeed and offer a great gaming experience. There are so many ideas that can be applied. Imagine a third person shooter game a la Gears of War with Rambo skin, or make it a little more complex by adapting a similar mechanical Tomb Raider and Uncharted, reinforced with storylines and characteristics that have been attached to Rambo. Or they can present it via FPS format with dramatization taken from four Rambo film series. Compiled by the developers - Teyon and publisher - Reef Entertainment, the end result is exactly the opposite of what had been imagined. So what exactly is offered by Rambo - The Video Game this? Why do we call it a dumb choice? This review will discuss it more deeply for you.
Plot#
Adapting the story from the movie version, Rambo - The Video Game will take you through a series of core nan iconic stories from Rambo's first three films - Rambo: First Blood, Rambo: First Blood Part II, and Rambo III. You will meet other iconic characters, such as Colonel Samuel Trautman which is quite well represented here. Scenes that you might have seen in the movie version, reproduced through a three-dimensional character model, complete with an existing dialog.
Then, with the Rambo timeline: First Blood, First Blood: Part II, and Rambo III that he's on, can Rambo - The Video Game produce a similar sensation of excitement when you see the movie version for the first time? The answer is simple, you will only laugh more and sleep with more nightmares, especially if you are a big fan of the movie version.
Pathetic#
When the gaming industry began to switch to offering gameplay, story, more complex music, Teyon actually pushed Rambo - The Video Game in a very simple direction, if not want to be called primitive. Some early screenshots that were released indeed could indicate the first person's point of view that may be directly summed up as an FPS game, with little sense of the third person shooter when the middle of cover or stealth action. But what do we get? Far from that. Rambo - The Video Game is a rail-shooting game.
[image source]
True, in the year 2014, there are developers who dare to issue a rail-shooting game in the industry that began to move to next-gen. Like games like House of the Dead, Time Crisis, Virtua Cop, or a myriad of FPS games you can find on arcade machines, Rambo - The Video Game brings the same flavor. All Rambo movements run automatically, from one point to another. The only thing you can control is the weapons that are in hand and timing reloading to make the battle run faster. Your task is simple, kill all the enemies that stand in front of you while firing at you without clear direction, before you can move to the next area. There is absolutely nothing complex in it.
You can set the timing timing reload, the same mechanism that carried by Gears of War, to get more bullets and shorter reloading time. This means you can jump back to battle faster. With a yellow bar, you can also access the Wrath mode - which gives you the opportunity to shoot without paying attention to the number of bullets, as well as filling your health bar. Rambo - The Video Game also comes with experience points system, which, if fully charged, provides 1 Skill Points that can be embedded in a series of existing perks. From strengthening health to weapons that you can use.
Rail-shooting sounds bad? Then the deeper you dive Rambo - The Video Game, the more visible destroyed this one game too. Not just rail-shooting which means nullifying your potential to move the Rambo figure altogether, all other action sides like empty hand battles are also offered in QTE mode. All sequences will run automatically, and all you have to do is press the button on the screen. There is absolutely no chance to move Rambo at all. At times like this, you will begin to ask, "GAME WHAT ARE THIS? !!".
The worse news is that Teyon released this game for PC, Playstation 3 and Xbox 360 regardless of the actual format will be much more suitable if implemented on arcade machines (before mass burning in a short time, of course). Another alternative is to release it via Kinect or Playstation Move. Why? Because apart from these very simple games, they still can not execute the rest of the elements properly. Playing this game with the mouse becomes a source of frustration because of the sensitivity of movement that will not feel adaptive to what you want. Nightmare.
20-YEAR DESIGNS!#
[image source]
This game may look and feel cool if released in the early 1990s. But right now? NOPE.
With such substandard gameplay mechanics, Teyon and Reef Entertainment seem not to notice what trends are happening in the gaming industry today, what counts is "worth" to offer and what formats will only pierce abuses and insults streak. With all these mechanics, it's very clear that Rambo - The Video Game will gain more scolding and laughter than gamers who really feel that the game is built with great dedication and seriousness. Rambo - The Video Game may look fabulous if you release it in the early 1990s along with the booming Arcade machine trend. But release it now? Such as a suicide letter or the resignation of the gaming industry.
The visual quality is really bad. Instead of Sylvester Stallone, you just like being in a Rambo parody movie and acting as a male porn actor dressed up like the main character.
On another occasion, you look like an ancient human who just came out of the cave.
Because apart from simple gameplay that is very difficult to enjoy, almost no other elements that can compensate for the ugliness. Existing, precisely all these elements increasingly destroy the existing experience. No need to far away, we are talking about the physical figure of Rambo characters in Rambo.
The Video Game itself. If we talk about Rambo, then we certainly talk about the figure of Sylvester Stallone who is very successful in projecting the fictitious character very well. But the Rambo you find in this game does not at all represent the physical features of Stallone at all. You just as if stuck with a parody porn film Rambo, with a porn male actor who was dying dressed similar to the main character. On another occasion, you are like moving an ancient human who first saw the light. Flat, stiff, with voice acts of nuts, nothing can be enjoyed from the visual and audio side.
Ever wondered what it was like to hear a conspiratorial siren sound for 5-10 minutes? You can experiment with Rambo - The Video Game.
Greater problems also occur from the audio side offered. Being a weapon as the main point in the game, this game also can not execute the element well. Not infrequently, you find exactly the sound of heavy weapons similar to the five thousand toy weapons that you can find in the morning market. Some background sounds like police car sirens that consistently sounded loudly for more than 5 minutes of gameplay on one of the chapters also seemed to be a torment of hell. Combined with camera movements that feel awkward and confusing, just a matter of time, until this game makes your eyes and ears bleed at the same time. If God did create hell, then hell is tying you up in a chair and asking you to play this game for 24 hours in a row. I'll take the hell fire anytime, as long as i do not need to play this game anymore ..
In conclusion#
Jokes, there is no more meaningful word to explain Rambo - The Video Game as a whole. The anticipation that was so strong at the beginning of the announcement, Rambo. The Video Game actually appear very contradictory, until enough to make us feel, need to create a new word outside just "disappointing". Almost no aspect that you can enjoy in this game. Visually and audio, he is bad, even grows into a torture if you can play it for a long time. From the side of the gameplay? The madness to apply the Rail-shooting and QTE mechanisms as the only basis of the game, without the opportunity to move the Rambo character is so incredibly stupid. It's such a sincere demand for the gaming industry to get rid of Teyon and Reef's name from the gaming industry world with desirable results.
This may be a bit of a game that eventually encourages us personally, refusing to finish it before it is reviewed. Not because of the level of difficulty or just our cowardice when faced with the darkness, but as simple as this game does not have anything interesting to offer. No mistake to call it a joke, because there is a moment of imprint that makes us laugh out loud. In a super cool style, Rambo, who was pulling his darting bow, might be preparing to cast his contents to the head of the enemy we had shot earlier. But what we found was not the brutal head of enemies and a tragic death. For reasons that are not clear, the arrow we launched just mentally hit the enemy's head, as if you had just aimed at an iron. Surprisingly? The enemy is dead. Yups, we have just killed the enemy not because of the sharp arrows, but because of the speed of the palms thrown. If only this game had the option to aim the arrows upside down, Rambo.
The Video Game might feel more fun. There is virtually no valid reason to play this game, whether you purchased it officially or even downloaded it illegally. The first option will cost you money for no apparent reason, while the second option means getting ready to waste bandwidth for a game you will delete within 5 minutes of the game. One for sure, it's only been three months in 2014, and JagatPlay has found one of the worst game candidates for the year.



