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Nintendo's guaranteed hit - Ocarina of Time secures its place

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Ocarina of Time is one of those games that has existed for so long in the collective memory of players that remaking it almost feels like playing with something sacred. Nintendo, however, has decided to take that challenge head-on with a new version for Nintendo Switch 2, and the first gameplay footage suggests that this is going to be much more than a simple graphical upgrade.


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The remake is scheduled to launch on November 5, 2026, exclusively on Nintendo Switch 2. Nintendo has confirmed completely overhauled visuals, faster performance, reworked camera and movement controls, expanded dialogue, fully voiced cutscenes and a symphonic soundtrack.

What makes the project particularly interesting is how Nintendo appears to be approaching the original. Rather than rebuilding Ocarina of Time into something completely different, the footage suggests that the studio wants to preserve the structure and identity of the 1998 adventure while removing some of the limitations that came with Nintendo 64 hardware.


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One of the clearest examples is movement. Link now has a dedicated jump button, changing something that longtime players have simply accepted for decades. In the original game, Link automatically jumped when reaching certain ledges, while the new version gives players more direct control over his movement.


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The camera is another potentially transformative change. A more modern camera could make exploration and combat feel considerably more natural, especially for players coming directly from Breath of the Wild and Tears of the Kingdom. Nintendo has also redesigned the interface and introduced additional systems intended to make the adventure easier to follow without completely abandoning its classic structure.


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Then there is Hyrule itself. The new visual direction could give familiar locations an entirely different personality. Kokiri Forest, Hyrule Field, Death Mountain and the temples are instantly recognizable, but the additional detail allows Nintendo to reinterpret them without changing what made them memorable in the first place.

The audio could also become one of the remake's defining features. Nintendo has replaced the original soundtrack with symphonic arrangements, while characters now have expanded dialogue and voiced cutscenes. That could give scenes that were previously communicated through text a very different emotional rhythm.


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Perhaps the strangest and most fascinating addition is the way the remake handles the Ocarina itself. Players can interact with the instrument through the Joy-Con 2 controls, while the Nintendo Switch 2's microphone can recognize players humming melodies. A dedicated physical Ocarina accessory is also being offered, adding an unusual layer of interaction to one of Zelda's most iconic mechanics.

There is also ZELDA NOTES, which will allow players to track their adventure, receive hints and interact with additional features through a compatible smart device. It is another example of Nintendo trying to modernize the experience without rewriting the adventure itself.


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The biggest question, then, is not whether Ocarina of Time can look spectacular in 2026. It clearly can. The real question is how far Nintendo is willing to go when updating a game whose original design has influenced an entire generation of adventure games.

If Nintendo manages to preserve the atmosphere, pacing and sense of discovery while making exploration, combat and navigation feel modern, this remake could offer something unusual: an opportunity to experience Ocarina of Time almost as if it were a new Zelda game, while still recognizing the adventure that started it all.

Comments · 3

  • Me interesa ver como va a ser el nuevo Zelda, no me lo pienso comprar (primero tendría que comprarme la Switch 2), pensé que iba a ser un simple remake con mejores gráficos pero ya vi que no es el caso. Con respecto a las mecánicas de la Ocarina, si se pueden desactivar y usar solo los botones para tendría un punto a su favor 😀.

  • @worthmind.net(41)· 11h

    A dedicated jump button changes so much. I hope the old feeling of discovery stays the same. I am curious about Zelda Notes too.

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