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Mad God

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Review - Mad god@genesishealthy270d
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  1. Mad God (2021): an infernal dystopian nightmare | una pesadilla distópica infernal@cristiancaicedo631d

    It took more than thirty years to complete Tardó más de treinta años en terminarse

    I like stop motion movies. The Nightmare Before Christmas, Kubo and the Two Strings, Mary and Max, Isle of Dogs, there are many good films that have been made using this technique and although animated films are usually associated with children's films, the truth is that there are very good productions for animated adults of this type and within those options I still had to see the controversial, challenging and acclaimed Mad God by Phil Tippett.

    Me gustan las películas en stop motion. The Nightmare Before Christmas, Kubo and the Two Strings, Mary and Max, Isle of Dogs, son muchas las buenas películas que se han hecho empleando esta técnica y aunque suele asociarse el cine animado con películas infantiles, la verdad es que hay muy buenas producciones para adultos animadas de este tipo y dentro de esas opciones aún tenía pendiente ver la controversial, desafiante y aclamada Mad God de Phil Tippett.

    The film opens with a very high tower and a figure seen at the top just before a storm completely covers the tower and the screen. That scene and the following text that appears on the screen, in addition to the title of the film, make us relate the opening sequence to the infamous Tower of Babel, but what follows is as difficult to explain as it is to understand. The protagonist appears - whom the synopses call The Assassin, but I don't like that name - an apparently male figure, wrapped in a jacket and a gas mask, and begins to descend into a kind of underworld (hell? the purgatory? what remains of planet earth?) that is completely in ruins. The man in the jacket carries a suitcase in one hand and in the other a map that falls apart every time he checks it as he descends again and again, deeper and deeper each time. The landscapes, if they can be called that, are desolate, there's no sunlight, no plants, everything looks like industrial waste, junkyards, as if a large number of wars had occurred or as if we were inside an abandoned factory in the middle of the loneliest corner of hell. The man's briefcase and the map make us think that he's carrying out a mission, that he's looking for something or someone, or that he's going to deliver something, especially because we see him descend decisively into claustrophobic depths, but what is he doing there? And above all, where the hell is he?

    La cinta abre con una torre elevadísima y una figura que se ve en la cima justo antes de que una tormenta cubra por completo la torre y la pantalla. Esa escena y el siguiente texto que aparece en pantalla, además del título del film, nos hacen relacionar la secuencia inicial con la infame Torre de Babel, pero lo que sigue a continuación es tan difícil de explicar como de entender. Aparece el protagonista - a quien las sinopsis llaman El asesino, pero no me gusta ese nombre - una figura aparentemente masculina, envuelta en una chaqueta y una máscara de gas, y comienza a descender a una especie de inframundo (¿el infierno? ¿el purgatorio? ¿lo que queda del planeta tierra?) que se encuentra totalmente en ruinas. El hombre de la chaqueta lleva una maleta en una mano y en la otra un mapa que se va deshaciendo cada vez que lo revisa mientras desciende una y otra vez, a mayor y mayor profundidad en cada oportunidad. Los paisajes, si acaso pueden llamarse así, son desoladores, no hay luz solar, ni plantas, todo parecen residuos industriales, deshuesaderos, como si hubiera ocurrido una gran cantidad de guerras o como si estuviéramos en el interior de una fábrica abandonada en medio del rincón más solitario del infierno. El maletín del hombre y el mapa nos hacen pensar que cumple una misión, que busca algo o a alguien, o que va a entregar algo, sobre todo porque lo vemos descender con decisión a profundidades claustrofóbicas, pero ¿qué hace ahí? y sobre todo, ¿en dónde rayos está?

    Scene from the movie | Escena de la película

    I don't want to say more about the plot. Or rather, I can't say more about the plot. And although there are actions and sequences, in my opinion there is no clear or unique story, rather a lot of allegories, symbolisms and an infinite number of disturbing, disconcerting, terrifying, absurd, creepy images... if the creatures that appear in the movie they don't cause you fear or repulsion, maybe it's because you know you're watching an animated movie, but if they were real it would be a real nightmare.

    No quiero contar más de la trama. Mejor dicho, no puedo contar más de la trama. Y es que si bien hay acciones y secuencias, en mi opinión no hay una historia clara o única, más bien un montón de alegorías, simbolismos y una infinidad de imágenes perturbadoras, desconcertantes, terroríficas, absurdas, espeluznantes... si las criaturas que aparecen en la película no te causan miedo o repulsión, quizás se deba a que sabes que ves una película animada, pero si fuesen reales sería una verdadera pesadilla.

    At first we see the man in the jacket crush some tiny creatures and we think "This guy is big", but then we see him running away from huge creatures, some similar to insects, others more like worms, deformed, eyes in the wrong place, humps, skin conditions, unpleasant fur, anthropomorphic figures without legs... one of the scenes that I remember most that impressed me was the following: the protagonist looks out of a half-open door and we see a primate tied to a stretcher in what appears to be an abandoned and moldy office. There's no doctor, but in the corner there is a bald, naked plastic doll covered in dirt, sitting on the floor, legs spread, pleasuring herself. When the doll looks in our direction and the primate screams for help, the door slams shut and we think, what kind of place is this? If I had to describe the atmosphere of this film to someone who hasn't seen the scenes or the posters, I would say that Mad God is a film that looks as if Clive Barker had rewritten Dante's Inferno, taking inspiration from in George Orwell and in H.P. Lovecraft; and then Yorgos Lanthimos would have adapted that into a script for George Miller to direct and Guillermo del Toro to produce. If it's possible for you to imagine that possibility of a work, well, this is what this stop motion nightmare that Phil Tippett imagined more than thirty years ago looks like.

    Al inicio vemos al hombre de la chaqueta aplastar a unas criaturas diminutas y pensamos "Este tipo es grande", pero luego lo vemos huir de criaturas enormes, algunas similares a insectos, otras más bien como gusanos, deformes, los ojos en el lugar incorrecto, jorobas, afecciones cutáneas, un pelaje desagradable, figuras antropomórficas sin piernas... una de las escenas que más recuerdo que me impresionó fue a siguiente: el protagonista se asoma a una puerta entreabierta y vemos un primate atado a una camilla en lo que parece ser un consultorio abandonado y mohoso. No hay ningún médico, pero en el rincón hay una muñeca de plástico calva, desnuda, llena de suciedad, sentada en el suelo, de piernas abiertas, dándose placer. Cuando la muñeca mira en nuestra dirección y el primate lanza un grito de ayuda, la puerta se cierra de golpe y pensamos, ¿qué clase de lugar es este? Si tuviera que describir la atmósfera de esta película para alguien que no haya visto las escenas ni los posters, le diría que Mad God es una película que se ve como si Clive Barker hubiera reescrito el Inferno de Dante, inspirándose en George Orwell y en H.P. Lovecraft; y luego Yorgos Lanthimos hubiera adaptado eso en un guión para que lo dirigiera George Miller y lo produjera Guillermo del Toro. Si acaso les es posible imaginar esa posibilidad de obra, bueno, así es como se ve esta pesadilla en stop motion que Phil Tippett imaginó hace ya más de treinta años.

    Scene from the movie | Escena de la película

    And the two-time winner of the Oscar for Best Special Effects (with nothing more and nothing less than Return of the Jedi and Jurassic Park) abandoned this project in the nineties thinking that stop motion was dead, that computerized special effects would banish that more organic technique. Fortunately, about twenty years later he decided to pick up and continue what he had done and he was joined by Richard Beggs, winner of an Oscar for his work on Apocalypse Now, to edit the sound and the result was very, very good.

    Y es que el dos veces ganador del Oscar a Mejores Efectos Especiales (con nada más y nada menos que Return of the Jedi y Jurassic Park) abandonó este proyecto en los noventa pensando que el stop motion estaba muerto, que los efectos especiales computarizados desterrarían a esa técnica más orgánica. Afortunadamente, unos veinte años después decidió retomar y continuar lo que había hecho y a él se unió Richard Beggs, ganador de un Oscar por su trabajo en Apocalypse Now, para editar el sonido y el resultado fue muy, muy bueno.

    The narrative line of the film leads to an ending that is rather allegorical and whose central idea could be: history is cyclical. The process of birth, evolution, civilization and self-destruction seems to repeat itself from one society to another, in different epochs and perhaps we are doomed by our own ambition and bloodlust. If we look for an explanation within the film for this Greek condemnation, the eternal parade towards our own destruction, we could find it in the text that appears at the beginning, so that our savagery, suffering and thirst for violence would be the divine punishment of a jealous, mean and vengeful god. In short, of an insane god. The film parades through different philosophical currents, archetypal figures, religious and pagan motifs, war scenes, a little bit of everything, but of everything terrible, yes. A field strewn with skulls and rifles, an alchemist who transforms a baby into gold dust, a specter with the mask of the black plague that crosses a cemetery of statues, clocks that do not give the same time and some that run backwards, a surgical intervention that is a mixture of operation, autopsy and delivery, the macabre laughter of an infant mouth, the distant echo of screams, humans that are replaced and discarded as if they were a piece in a production line (which is not far from reality). ... each frame is more disturbing than the last and the sensations that Mad God provokes in you make it worthwhile to have entered inside the deranged mind that is having that nightmare in which the journey of the hero (if the protagonist can even be called that) doesn't matter as much as the terror infused by the environment, how many of you have seen this movie? I read you in the comments

    La línea narrativa de la película conduce a un final que es más bien alegórico y cuya idea central pudiera ser: la historia es cíclica. El proceso de nacimiento, evolución, civilización y autodestrucción parece repetirse de una sociedad a otra, en diferentes épocas y tal vez estemos condenados por nuestra propia ambición y sed de sangre. Si se busca una explicación dentro de la película para esta condena griega, el eterno desfile hacia nuestra propia destrucción, la podríamos encontrar en el texto que aparece al inicio, con lo que nuestro salvajismo, sufrimiento y sed de violencia sería el castigo divino de un dios celoso, mezquino y vengativo. En resumen, de un dios demente. Por el film desfilan diferentes corrientes filosóficas, figuras arquetípicas, motivos religiosos, paganos, escenas bélicas, de todo un poco, pero de todo lo terrible, eso sí. Un campo sembrado de calaveras y fusiles, un alquimista que transforma un bebé en polvo de oro, un espectro con la máscara de la peste negra que atraviesa un cementerio de estatuas, relojes que no dan la misma hora y alguno que marcha al revés, una intervención quirúrgica que es una mezcla de operación, autopsia y alumbramiento, las risas macabras de una boca infante, el eco lejano de unos gritos, humanos que son reemplazados y desechados como si fueran una pieza en una cadena de producción (lo que no está muy lejos de la realidad)... cada cuadro es más inquietante que el anterior y las sensaciones que te provoca Mad God hacen que valga la pena haber entrado al interior de la mente trastornada que está teniendo esa pesadilla en la que el viaje del héroe (si acaso el protagonista puede llamarse así) no importa tanto como el terror infundido por el entorno, ¿cuántos de ustedes han visto esta película? Los leo en los comentarios.

    Reseñado por @cristiancaicedo


    Other posts that may interest you | Otros posts que pueden interesarte:

    The Spirit of Beehive: of monsters and silences |

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    Anselm: an artist of our time |

    The Adversary: a journey to the heart of horror |

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  2. 'Mad God' by Phil Tippett Review: Stunning stop-motion animation, utterly horrifying ideas@namiks1049d

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    I am definitely not a big fan of stop-motion animation. While I admire the sheer craft of it, it is generally something I avoid. The truth is, stop-motion animation always gives me a very weird feeling. Something about these productions often feels rather nightmarish, even when it's actually trying to tell a regular narrative far from the genres of thriller and horror. Thinking about it, I can't seem to name many films in this manner; perhaps two films by Wes Anderson, and Wallace and Gromit. I can't say I have ever really enjoyed either of those. Though, the other day I came across a title suddenly and decided to keep the tab open to look deeper into it another time. It has some interesting art for the poster: Mad God. I saw a short part of a trailer for the production, to see that it was indeed a stop-motion title, of the horror genre. This film was highly acclaimed by critics, and from what I had briefly seen, the art and techniques truly seemed phenomenal.

    I cast aside those prior judgements I typically felt towards stop-motion, and funnily this was a horror film. The whole idea of stop-motion and its janky style should be seen as a positive given the general approach this film would have. By putting aside my typical judgements, I actually went into the film quite excited to figure out what it could be about. After all, the style seemed rather impressive. And a brief synopsis claimed that the film would be an assassin that descends deep into the underground of complete chaos and death. As if to roam the world of nightmares itself. At a glance, this seems very unique, and certainly very appealing. Particularly for a style of animation in which the world of dreams should be much easier to replicate with time; rather than special effects and big budgets that plague the genres of fantasy live action.

    However, this is absolutely not a film for everyone, and even I could feel myself getting filtered by it as it progressed. And I suspect I'm far from alone here due to how odd a film this can be, while ultimately void of structure in any real narrative capacity.

    Mad God

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    Some may recognise the name of Phil Tippett for his work on major films throughout the years: Jurassic Park and Star Wars. His works are famous for his passion on stop-motion and animation. One of the first things to notice here with Mad God is the sheer attention to detail in what is a very small film. The environments, the minor details on the characters, and the objects they use are absolutely incredible. What's more surprising is how well the lighting is alongside all of this. Getting beautiful lighting down to such a small scale must've been quite a challenge, yet it works tremendously in setting an atmosphere. This is done alongside a heavy use of various colours. Yellows, reds, blues, greens, all of them play a huge part in the world of horror, and Mad God utilises them all incredibly well. Primarily, the introduction to this film is full of detail, showing us the complexity of it all as our main character descends in a capsule over a lengthy scene. At first this will produce plenty of questions as you take in the movement and details, to which unfortunately much of the film seems a bit void.

    Once this introduction ends, the film takes on a weird approach, it throws into the face of the audience a series of odd creatures and events within environments that seem heavily industrial and void of order. Death plagues this environment, it is clearly a very sick place that one could describe as hellish. With this comes more questions: what is this place? What is the character doing here? But these questions are never really answered. The film continued to throw strange creatures at me, to which I admit they are masterfully designed, giving me some sort of concept art feeling that you often find on the likes of ArtStation. These designs were very cool, sometimes taking moments to expand upon specific traits they may have, but again all this really does is display a land of suffering. I would have liked to have seen a more defined narrative that could explain this world a bit more, giving us perspective and information on who our protagonist is and what they're doing there. It never really felt like it did want to expand upon these ideas more, and as the film continued, I couldn't help but feel a bit tired of it.

    The nightmarish aesthetic is certainly, well, nightmarish. The film feels as if you've taken a hallucinogen on Halloween after watching horror films on what also happens to be the worst night of your life. It's incredibly unsettling and more so due to the lack of structure in the narrative. Perhaps this was intentional to add to the depth of this environment that relies on the lack of order and the promotion of chaos. But I just couldn't find myself enjoying it as it continued. Here and there I could admire the characters, the settings, and the cinematography and lighting even, but these moments grew thin and less impressive. After a few times, I just wanted to get a bit of story. It never actually came. As I mentioned a moment ago, I admit this may have been an intentional decision as to continue with the atmosphere it wanted to convey, so I don't really consider it a major fault, but perhaps acknowledge that the film and its seemingly more experimental style may have missed its mark with me.

    I do think the use of stop-motion animation really worked in is favour to display a horror setting. The movements of its horrible characters feel less human and unnatural as a result. This definitely was a strength! And I found myself appreciating this aspect of it despite not usually being a fan of the style. However, the film started to distance itself from the stop-motion and use live action in parts, using actual actors here and there in blatantly edited environments. Sometimes using close-up perspectives of certain objects to try to mask the difference a little. It didn't always work as sometimes we would get wider shots of these characters interacting with the world. I did see other people mentioning this aspect online, and I have to agree with them that perhaps mixing both wasn't the best idea. Commitment to stop-motion would have been more preferable. I'm not sure what the decision for this was, and there's a chance it could be purely artistic.

    I think this is a film I can't say I know whether I enjoyed it or not. It was highly uncomfortable to sit through. Odd to try to understand. Void of narrative and full of disgusting chaos. These are not necessarily negatives. I can admit they worked well, just that it wasn't entirely for me. I'm sure for others the same would be said. The lack of narrative will be the hardest part to accept, which makes the film feel like it has dragged on for too long when it could've been a short to say the same thing. I do not one bit make any claims that the art of animation was bad; these were incredible and showed such a passion and clear experience in creating such miniature worlds. There was an art to this that I had not seen elsewhere. With the closest thing I could compare the film to being some 2D indie games. Themes of various periods, and deep fantasy mixed with the spiritual and magical.

    I think to go into this, you already need to be aware of what it is. To go into it knowing you are to appreciate the designs and not expect a story from it. To take pleasure purely in the craftsmanship and filmmaking. Even then, you're in for one hell of a weird ride. Mad God, I guess, is a certainly fitting title for such a production. After all, I guess it does indeed give you the perspective of a series of creations from a God gone utterly mad. To create a horrific world full of torture, mess, and fear.

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